Diablo III vs. Diablo II: Comparison Screenshots, Part III

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After comparing the inventory and combat screens of Diablo II and III, we're taking a look at the bad dudes with attitudes–the level bosses.


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Diablo II

The first boss of D2, Andariel greets you with poison attacks and dangerous, razor-sharp claws, but nothing too threatening. Use guerilla warfare and you'll send her straight to hell.


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Diablo III

Blizzard sure isn't looking to tone down the ugliness of level bosses. The first gamplay video showed this pot-bellied rise from the Netherealm to take on our armor-clad warrior. This looks to be one of the first bosses or so in the game, but I'm expecting the return of perennial bad guys, Mephisto, Baal, and, of course, Diablo.


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Diablo III vs. Diablo II: Comparison Screenshots, Part II

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After taking at look the inventory screens of Diablo II and III, we're switching gears and examining the heart and soul of the hack-and-slash series–the hacking and the slashing:


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Diablo II

One of the pet peeves of D2 fans was the herky-jerky barbarian's attacks. Attempting a leap attack and missing meant that you'd be open for a barrage of counterattacks. Also, the barbarian relied on brute force, rather than any sort of magic trickery to take down opponent, essentially making the class very one-dimensional.

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Diablo III

Holy jumping barbarians, Batman! That's right, the barbarian's leap attack returns with several aerial combat maneuvers and the ability to traverse ravines and broken bridges with ease. There will also be magic-imbued melee weapons, which will, for example, deal additional ice damage or cause enemies to slow down. Again, with the new bottom navbar, it'll be infinitely simple to couple, say, a freeze attack and a leap attack, which means there will be some intersting combinations of attacks to put together.



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Diablo III vs. Diablo II: Comparison Screenshots, Part I

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Blizzard finally announced its all new Diablo game and I'm all kinds of excited to nerd it up in my imbued-bastard swords of death. We've scoured the Internets and put together some comparison shots to see what exactly we'll be looking at come the games' release. First up is the player's inventory screen:


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Diablo II

As you can see, the graphics are obviously looking dated now. There were eight equipment slots in addition to dual-wielding weapons and the bottom navbar allowed for one weapon and one magic skill to be selected at any one time.

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Diablo III

Blizzard's new approach to the screen makes sense. It gives players two previews, one from the front, and one from the side, of any added avatar equipment. Also, it looks like you'll be able to more easily choose your weapons and magic of choice with a revamped navbar that includes multiple clickable slots. There are also 10 additional equipment slots other than the dual-wielding axes shown.



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[11/21/2008]